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Fri, 26 Oct 2007
Byte range locking algorithm.
I've completed and tested it with one million users writing
to the same 100 Mb area with random offsets and sizes - that was
done of course in simulator,
without actual writing, since its main goal is to determine lock contention
and its avoidance.
Unfortunately this simulation can not say about real performance of
such approach, since there are no timings for each write and cost
of waiting for completion, so I will either extend this test to support
tree of timers or will postpone this until there is a real filesystem to
test on.
Right now I'm thinking more about how on-disk structures should be organized
for the maximum performance.
/devel/fs :: Link / Comments (0)
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