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Wed, 07 May 2008

Fast transactions in POHMELFS.

POHMELFS just switched to faster transactions allocated one-by-one with even smaller overhead (although it does not use kernel_sendpage() for page sending yet, it copies data).
System does not serialize after all transactions are completed (it waits after each one), but with new transaction allocation it is 1.5 times faster: 98MB/s vs. 64MB/s, note that without waiting for transaction completion it gets full wire speed of 125MB/s with 1500 byte MTU. And it is with highmem pages and thus slow kmap() of each one, and unmap after completion. I do not use ->sendpage() since it will force to split proper set of iovecs into mixed calls of kernel_sendmsg() and kernel_sendpage(), which I want to avoid so far. Now it is (again) faster than NFS, but I want to move further.
So, solution is rather trivial: wait until several transactions are completed. There is the whole infrastructure already there - in-flight transaction storage, per-transaction completion and destruction callbacks, proper reference counting and async completion.
Still only writing transactions are used (i.e. reading/lookup and others will not redirected to different servers).
There are some bugs of course, but that's the first development version after all.

/devel/fs :: Link / Comments (0)


Mon, 05 May 2008

POHMELFS transaction support. Failover (re)connection to different servers.

POHMELFS just got full transaction support. So far it is only used in ->wrteipages() callback, which is invoked by writeback mechanism. POHMELFS uses lazy transaction support, namely it waits after each transaction, which includes header and data to be written for at most 14 pages, 14 is a magic number of pages, which corresponds to struct pagevec size, used by generic writeback, transaction size is limited by mount option and is 32 pages by default. Performance was dropped from 125 MB/s down to 64 MB/s, which is not acceptible. Main problem is of course waiting for transaction to be completed (i.e. completion message from server). There should not be per transaction waiting, instead writeback has to allocate as much transactions as needed and proceed one after another, and only start waiting for them, when there are no more pages to be written. This is the next task.

Transaction mechanism allows quite simple reconnection to different master servers in case of failure, and rollback of the failed transaction. For example one can provide different number of main servers (which have to be in sync with each other and be able to be synchronized themselfs, or they just can use shared storage), so POHMELFS client will switch between them if current one has failed. System will detect it and reconnect, if reconnect fails, next server will be used and the whole transaction will be resent there.
It is also possible to write transaction to different server on demand (it may or may not to be connected already, but it has to have address structure, so far it is only obtained during pre-mount configuration), which is a prerequistic for parallel data processing. One can create a simple patch to write transactions one after another to severs in round-robing fasion.

Right now only write transactions are used (and can be combined with object creation if needed), read ones are pending as long as multiple parallel transactions (which is not complex, but main task is how to wait them all to be completed, very similar code is used in pohmelfs_aio_read()).

There is also pending task of cache coherency support (server side originated messages to clients, which used the same pages, which another client is writing into, also including metadata coherency messages like uid/gid/inode size and other changes), it is not that complex task, and mostly requires server modifications.

Stay tuned!

/devel/fs :: Link / Comments (0)


Fri, 02 May 2008

Design of the POHMELFS transaction model.

It is heavily based on how netlink is implemented in Linux kernel. Besides the fact that it is likely the most ugly and complex protocol among communication models supported by the kernel, it is exactly the most effective, extendible and feature rich one.
This model is based on the attributes, which are embedded into the message. Each attribute has header, which includes size of the attached data. So, one can put effectively unlimited amount of data into any message (limited only by size field and practical assumptions of the communication), and it is possible to create message, which will contain any number of different attributes.
The main problem of the netlink is its padding and alignment ugliness. Protocol tries to get the every bit out of the communication, so there is huge amount of very hairy things there.

I like to drink and (un)fortunately I got pretty bad quality drinks some times, but I'm absolutely sure, when Alexey Kuznetsov designed netlink attrubute alignment policies he had really bad hangover after likely the ever worst crap he drunk.

So, netlink attributes are very ugly, but you can extend it how you like.
The same applies to POHMELFS transactions.

You can put any new attribute into the transaction in a very trivial manner (I worked with netlink alot, even created kernel connector to simplify kernel development side, so I know that taste), although transaction size is limited, it is controlled only by mount option (default is 32 IO vectors each one of PAGE_SIZE (4k on x86) in one transaction).

Thus one can easily implement for example any protocol security labeling, just add new per-packet attribute.

So, it is easily possible to infinitely extend communication protocol with full backward compatibility.

/devel/fs :: Link / Comments (0)


Tue, 29 Apr 2008

POHMELFS transactions and ACID.

POHMELFS just got initial transactions support and ability to connect to multiple master servers. Master servers are those, which will say, where data is placed. Essentially they are the same severs which may provide that data, but main server addresses are provided during pre-mount configuration time, and data server addresses will be provided by main servers (if main ones will not want to return data) in run-time.
Also main servers can be used to request data in parallel or to switch between them, when curently active one has failed.

So far it is a theory, practice is rather miserable: POHMELFS client connects to multiple servers, but works with only one. Errors are detected, and switch to the next server can happen, but it is not done. Since there is a serious problem with this approach: neither server nor client support ACID for data being written.

Here we come to transaction introduction: it is multiple commands wrapped into single atomic operation. In case of error during transaction write, the whole one will be resent to different server (or the same one after reconnect). This is rather simple (although transactions are not supported by server and client does not wrap any command into it yet), but it still does not solve ACID problem.

Since POHMELFS has writeback cache, all its writes never reach server, instead writeback is scheduled by the system, and it starts writing pages to the server. Current POHMELFS implementation uses only ->writepage() method, which is invoked for each page. It does not require server to return explicit acknowledge, that page was written, instead it relies to underlying transport protocol (like TCP) to handle guaranteed delivery, so data can be queued somewhere when connection was dropped, so POHMELFS client does not know if data was really written or not. Having per-page acknowledge can fix ACID problem realy trivially, but that may (or may not) end up with severe performance degradataion. As a better solution I consider own ->writepages() implementation, where each transaction will contain multiple pages to be written and thus smaller amount of explicit acks from server to be received, and thus smaller performance degradataion. In case of failure whole transaction has to be resent to different server of course.

Server does not support data mirroring to multiple root directories yet, so actually not too much is implemented from above description, but transactions and multiple server connections exist and soon client will get support for reconnection and proper transaction processing.

/devel/fs :: Link / Comments (0)


Sun, 27 Apr 2008

Detailed POHMELFS roadmap.

Transaction support will be added into kernel client. It is possible that it will be exported to userspace (thus it will be synchronous write-through operations).
Also kernel client will get locking support (fcntl() ones first, then more fine-grained ones), this is different from byte-range read/write locking, which will be done on server. It is possible to export it to client too (and will be part of POHMELFS locking API actually, which will be used for fcntl() too).
The simplest case is data invalidation in client's cache (i.e. if one client issued a writeback for given page, it has to be marked as not up-to-date on other clients). Likely it will be done at the beginning of the next week. So far it will be the last cache coherency item. Task is relly simple because of asynchronous processing of all data in kernel client. Server will have to store not only index of directories to watch for object changes there, but also per-object set of pages, read by client, so that appropriate users could be notified, that page is no longer up-to-date and has to be refreshed.

Userspace server will get parallel and distributed facilities. Parallel processing will be done first by allowing lookup and readdir callbacks return inormation about objects, which will contain address of the server where object is actually located, so that server could read, write or check status there. So far the whole file will be stored on a server, i.e. for the first implementation there will not be a possibility to store half of the file on one server and another half on different one. Then it can be extended.
Server will get ability to store data on different root directories (so that client was not able to see shadow copies). There will be simple regexp policies for data storing, for example '*.jpg' has to be stored in root1 and root2, '*.txt' only in root1 and so on. Each root directory can be local or remote mounted one, userspace does not care about this issues.

Main part is already completed: I have a vision of what system has to provide and how it will look like, so with good design of the low-level mechanisms it becomes a doable task for the predictible timeframe.

Stay tuned!

/devel/fs :: Link / Comments (0)


Fri, 25 Apr 2008

POHMELFS release.

Vodka and beer together are glad to provide a new POHMELFS release for you.

POHMELFS stands for Parallel Optimized Host Message Exchange Layered File System.

This is a high performance network filesystem with local coherent cache of data and metadata.
Its main goal is distributed parallel processing of data. Network filesystem is a client transport.
POHMELFS protocol was proven to be superior to NFS in lots (if not all, then it is in a roadmap) operations.

Basic POHMELFS features:

  • Local coherent (notes 1 and 2) cache for data and metadata.
  • Completely async processing of all events (hard and symlinks are the only exceptions) including object creation and data reading.
  • Flexible object architecture optimized for network processing. Ability to create long pathes to object and remove arbitrary huge directoris in single network command.
  • High performance is one of the main design goals.
  • Very fast and scalable multithreaded userspace server. Being in userspace it works with any underlying filesystem and still is much faster than async ni-kernel NFS one.
Roadmap includes:
  • Server extension to allow storing data on multiple devices (like creating mirroring), first by saving data in several local directories (think about server, which mounted remote dirs over POHMELFS or NFS, and local dirs).
  • Client/server extension to report lookup and readdir requests not only for local destination, but also to different addresses, so that reading/writing could be done from different nodes in parallel.
  • Strong authentification and possible data encryption in network channel.
  • Extend client to be able to switch between different servers (if one goes down, client automatically reconnects to second and so on).
  • Async writing of the data from receiving kernel thread into userspace pages via copy_to_user() (check development tracking blog for results).
One can grab sources from archive or check a homepage.

Enjoy!

P.S. Moved to listen blues and drink a beer.

/devel/fs :: Link / Comments (0)


Thu, 24 Apr 2008

Second POHMELFS release.

Is scheduled for tomorrow, today I have to prepare myself for it. The whole idea and implementation started during fun new year vacations, so I have to repeat process at least at some degree...

This release will not include direct writing to userspace from async thread, since this approach happend to be really non-trivial. What I described for the page fault handling works only for the first fault, when page is populated into the table, it can be referenced and written into and thigs just work. Problem happens when the same page used for the second read (i.e. new try from the userspace, for example if to increase size of written data to more than two pages, 'cat' will use the same two pages to read data). With the second write from the kernel there will be page fault again, although page exists in table, and fault can not be handled (at least its reason will not be removed, since it will happen again and again), since page table entry looks really good for the system, but not for the CPU.
I checked two cases: usual copy_to_user() from kernel on behalf of userspace thread invoked a read syscall, and the same code, but copy was performed from the different thread. Page table entry (pte) looks very similar in both cases (in regards of all flags at least), but fault happens for the second write into the same page always, when thread's mm context was changed to point to original userspace one.
This does not change if userspace thread was or was not scheduled away from its CPU.
Difference from get-user_pages() in this part is mainly the fact, that resulted page is locked in the kernel (by increasing its reference counter at least), but I still want to produce the same behaviour as usual page fault during copy on behalf of userspace thread.
So, I stuck with this problem, but since it is very interesting I will find a solution.

Meanwhile, this release will include following things:

  • POHMELFS client. Full client side caching. Async operations for all major events (not including copy_to_user() hack described previously, but just async notifications an copy on behalf of original userspace thread). Support for usual files and directories only, special files like device files or pipes are not interesting at this point, and are quite simple to implement, but so far there is no need for that. Client has support for object creation/removal cache coherency messages.
  • POHMELFS userspace server. Onject creation/removal cache coherency messsage broadcasting will be commented out, no locking.
Stay tuned!

/devel/fs :: Link / Comments (0)


Tue, 22 Apr 2008

Cache coherency in POHMELFS. Continue.

While moving home I thought a lot about cache coherency issues. While we belive that NFS has coherent cache, since it is somewhat write-through, its cache actually is not synchronous, since between object creation and moment when other clients see new object really lot of time can run, for example when client, which create an object, has slow link... So, object creation and removal should not be synced to other clients during writeback on one of them, instead clients which are interested in object perform a lookup, which may or may not return object, this is not a race or cache non-coherency, this is usual multithreaded environment without client's synchronization.

What we really care about, is data consistency on the server. When we have multipage write, which overlaps with another write from different client, we should not read data back from the middle of the transactions. Locking the whole file is not an issue, instead proper byte-range (page-range actually) locking has to be implemented. I already have a prototype, but have to check it in real life.

So, other competing projects may or may not follow my way and drop creation/removal/stat coherency from the TODO list (afacs, no one implemented that yet :) based on my analysis and concentrate on server read/write locking.

And I will start some bits of VM hacking: plan is to implement generic enough (well, working on x86 for start :) mechanism to copy data from different (i.e. not that one which started a syscall) thread to userspace, while original one sleeps in syscall, via copy_to_user(). Likely it will be somewhat similar to what I did for zero-copy userspace sniffer and how get_user_pages() work.
Result, which has to be as fast as usual copy_to_user(), otherwise it is not interesting solution, will be used in POHMELFS client and its async reading.

/devel/fs :: Link / Comments (6)


Mon, 21 Apr 2008

Cache coherency in POHMELFS.

Example:

Client 1			Client 2
# ls -a /mnt/
. ..
				ls -a /mnt
				. ..
				echo qwe > /mnt/asdasd
				sync
ls -a /mnt/
. .. asdasd
rm -f /mnt/asdasd
sync
ls -a /mnt/
. ..
				dmesg | tail -n1
				pohmelfs_remove_response: parent: 2, path: '//asdasd'.
				ls -a /mnt
				. .. asdasd
As you might noticed, when one client creates an object and it is written back to server (during writeback), it is broadcasted to all clients, which read the same directory before. This information is stored on server in binary tree, so it takes (M-1)*O(log(N)) time, where M is total number of clients and N is number of directories they read. This can be further optimized though.

Objects are not removed from clients, when one of them remove it (and this is synced to server via writeback), since so far I can not call sys_unlink() directly from module, and I did not yet wrote code to deal with dentry cache (that will be siple), instead you can see in dmesg, that another clients received a command and just need to drop inode and dentry.

Also inode information is not broadcasted yet (for example when file size increases or access rights are changed), so new files have always zero size. This informaion should be broadcasted during writing, and since server is heavily multithreaded, this should not hurt performance.

There is different opinion though: we do not need cache coherency at all, since the last writer will overwrite data anyway, and when we open new object, we first look it up on server, so if it was created there, it will be opened, but if it exists only in cache on some other client, we do not know about it anyway. We can broadcast above messages during object creation on clients, but this will be effectively write-through cache, since we can create object on server that time.

Anyway, I will proceed with either remove/stat messages, or with ability to copy data to userspace from different thread. The latter looks like very interesting hack.

/devel/fs :: Link / Comments (2)


Sun, 20 Apr 2008

Real Jedi does not use kernel.

He writes new or extends existing, but it is from different serie.

This one will tell you how one will be able to build a distributed and then parallel filesystem using POHMELFS.

Headline says it all: POHMELFS server will not be placed into kernel so far, since it is already very fast (compared to in-kernel async NFS server), and userspace programming is a bit easier and mostly because there is no need to wait about 10 minutes while servers come up after ipmi reboot, since they are located somewhere I do not know where and there is no posibility to quickly reboot them by hand, so servers have lots of things to bring themself up even if something was really screwed, like network boot, add here scsi probing, possible fsck, initial bios memtest (8GB)...

So, planned POHMELFS server updates:

  • PMCC - poor man cache coherency protocol. Scheduled for the first half of the next week, btw.
  • server extension to allow storing data on multiple devices (like creating mirroring), first by saving data in several local directories (think about server, which mounted remote dirs over POHMELFS or NFS, and local dirs).
  • client/server extension to report lookup and readdir requests not only for local destination, but also to different addresses, so that reading/writing could be done from different nodes in parallel.
Somewhere at the beginning there is also a task to extend client to be able to switch between different servers (if one goes down, client automatically reconnects to second and so on).

And the most complex task is server parallelization, i.e. ability to have multiple servers, which handle the same metadata, to work in parallel and be coherent. AFAIK, there are no such (at least open) solutions, neither Lustre, nor PVFS2, nor Ceph, nor glusterfs, nor whatever. There are solutions to have master-slave setup (IIRC, Lustre works that way), Ceph has ability to spread metadata between multiple servers, but they do not handle the same sets of objects, so there is no metadata server redundancy.
So far I consider this as the most complex part, and I have not yet come to solution.

/devel/fs :: Link / Comments (0)


Fri, 18 Apr 2008

Poor man's cache coherency protocol design for POHMELFS.

As you might know, POHMELFS is a network filesystem with client's cache of data and metadata. Any place with cache has to provide cache-coherency algorithm to sync data with other users.

There are two common cases when caches become non-coherent:

  • client created/removed/modified object, which is not shared with other clients (i.e. this object does not exist in theirs caches and no object with the same name was created on different clients)
  • object being handled by one client exists in other caches
Poor man's solution for the above problems resolves quite easily: client will flush its changes to whatever objects it wants during local writeback, this changes are then propagated to all other clients, which worked with parent object (this information will be stored in server each time client read dir or perform a lookup). For the first non-coherent case above client will just receive a new object from the server, which will be easily imported into existing tree (because of async nature of the POHMELFS it is trivial task, which right now works out of the box, although only on client). For the latter case there might be problem if local object was modified: in this case we can either replace its context with new data, or (better) to rename local object to something different (like old name plus sync time), so that user could merge data manually.

So far there will be no locks, which will be implemented next.

/devel/fs :: Link / Comments (0)


POHMELFS AIO reading benchmark vs async NFS.

After I spent two days implemententing real AIO for POHMELFS, following things happened:

  • Implemented 3 different AIO schemes, two of which could be zero-copy. Here is a brief description of them.
    First, POHMELFS ->aio_read() callback schedules number of pages to be read from the server (if page is already up-to-date, it is copied to userspace, otherwise network request is being sent), then it waits...
    • when async data is received from remote side, appropriate inode and pages are found, then (physical) userspace page is locked in memory and data is either received into that page, or received into VFS cache page and then copied into userspace one. Then userspace page is unlocked.
    • when async data is received (note that it is received completely asynchronous in different thread) into VFS cache page, received thread copies data into userspace via copy_to_user(). Since receiver thread has completely different virtual memory layout, it can not simply copy data to provided userspace address, first it has to setup page tables to be equal to userspace thread layout, in theory setting CR3 register on x86 should be enough, but that's only theory, I was not able to fully complete this method, since eventually thread crashed (obviously: userspace thread could be still active on different CPU, so installing the same CR3 register for different CPUs pointing to the same page tables lead to crappy things). This interesting hack can be finished though.
    • when async data is received, pages are marked as ready and placed into list, so userspace thread can copy them back via copy_to_user(). The simplest method. And it works great (graphs below).
  • found a bug in 2.6.25-rc7 shmem when removing 1gb file from it:
    Bad page state in process 'rm'
    page:c49948c0 flags:0xf7d4a600 mapping:00000000 mapcount:0 count:0
    Trying to fix it up, but a reboot is needed
    Backtrace:
    Pid: 9454, comm: rm Not tainted 2.6.25-rc7 #11
    [] bad_page+0x52/0x7a
    [] free_hot_cold_page+0x5e/0x15a
    [] __pagevec_free+0x18/0x22
    [] release_pages+0xfb/0x142
    [] __pagevec_release+0x15/0x1d
    [] truncate_inode_pages_range+0xea/0x29f
    [] __link_path_walk+0xa7e/0xb28
    [] truncate_inode_pages+0x9/0xc
    [] shmem_delete_inode+0x26/0xac
    [] shmem_delete_inode+0x0/0xac
    [] generic_delete_inode+0x88/0xec
    [] iput+0x60/0x62
    [] do_unlinkat+0xb7/0xf9
    [] do_page_fault+0x2b6/0x6c2
    [] do_page_fault+0x31e/0x6c2
    [] sys_ioctl+0x2c/0x43
    [] sysenter_past_esp+0x5f/0x85
    [] pci_scan_single_device+0x377/0x446
    Did not try to investigate (this is my testing server, not tainted with POHMELFS code).
  • Ran multiple tests...
Test details for the second round of POHMELFS vs NFS fight.
Hardware and software was already described in the first round, I need to note, that server (2.6.25-rc7) has all debugging options turned off.

Tests performed: kernel tree reading (find linux-2.6.24.4 -type f | xargs cat > /dev/null) from disk over the net (XFS filesystem, cold server and client caches) and big file reading from the tmpfs (to eliminate server disk latencies). Graph was added to the previous round results.

POHMELFS vs NFS

Note that async NFS and POHMELFS behave very similar with operations which involve reading from the disk, that is because of disk latencies (although 10krpm SCSI disk used allows about 80 MB/s sequential read, XFS behaves quite badly with lots of small files), tmpfs comparison shows advantages of the POHMELFS network protocol.

Reading from huge remote tmpfs file is about 2 times faster for POHMELFS because of its AIO implementation, although it is not main reason - server was almost always capable of handling requests from the POHMELFS client one-by-one using one thread, which saturated bandwidth for about 70% (add here all debug options turned on on client). One of the main factors I think is readahead being turned off - sync readahead has zero advantage in asynchronous network filesystem, since while it waits for readahead to complete, it could schedule new requests, while ->readpage() method used in readahead waits until page is transferred, and only then readahead code schedules new request. One can implement ->readpages() though.

Kernel tree reading micro-benchmark was also performed: POHMELFS has 2-times win because of its network protocol, which batches (via TCP_CORK only though, I think I need to implement better directory reading command) server replies.

Another solution is to correctly implement transactional model, which is next task now.

/devel/fs :: Link / Comments (0)


Wed, 16 Apr 2008

Massively multithreaded POHMELFS server.

Because of completely asynchronous POHMELFS nature it is possible to implement mulithreaded server, where not only requests from different clients are processed in parallel, but also async requests from the same users are handled simultaneously by pool of threads.
Such multithreading requires to introduce transactional model of the communications, for example object creation and writing data, right now this race is handled by sending a reply after creation, so the whole writeback sleeps waiting for that, which drops performance (to NFS level). Transaction contrary will contain both operations, which will be processed by the same thread without race. It can also handle other problematic places with multiple server threads.

So far userspace server can run several or one processing thread per client, but there is no transactions implemented. I just started AIO reading implementation, which should provide great speedup for any reading workload.

Stay tuned!

/devel/fs :: Link / Comments (0)


Mon, 14 Apr 2008

Initial network filesystem benchmark. POHMELFS vs NFS. Round 1.

Hardware (both client and server have the same hardware).
4-way (2 logical (HT) + 2 physical cpus) 3.00 Xeon (32 bits with PAE :), 8 GB of RAM, Intel 82541GI gbit adapters, Seagate ST3300007LC 10k rpm scsi disk on Adaptec AIC7902 PCI-X Ultra320 SCSI adapter.

Software.
Server: 2.6.25-rc7 kernel, in-kernel NFS server, userspace POHMELFS server.
Client: 2.6.25-rc8 kernel, in-kernel clients.
Both have all kernel debugging turned on.

Round 1. Huge directory (linux-2.6.24.4.tar archive) untarring over the network.
Picture shows it all.

POHMELFS vs NFS

Notice, that there is no test for POHMELFS reading (that is why it is only first round), since it is miserable. And I know the reason: I'm lazy, so I use generic reading function (generic_file_aio_read()), but actually Linux does not have AIO reading from usual files, so it is very synchronous and requires to read data page-by-page, so we have a pretty broken system in regards to network performance.

Since reading is not async, so I will reimplement generic_file_aio_read() as pohmelfs_aio_read(), which will be a real AIO reading function. That will be second round, where POHMELFS will win.

But it can not win the game. Because things are changing. Today I've known, that if filesystem has only 20 users over the world, then it should not be merged, since burden of changing something generic in VFS (and thus propagate it to filesystems) is too high.

What has happend? Linux kernel maintainers started to be afraid of changes? Afraid of more code? Afraid of something new they do not want?..

Eh, and they tell they want more developers... They want monkeys who will do only what was asked them to do.

POHMELFS will be sent for review of course, but it is highly unlikely I will push it upstream.

/devel/fs :: Link / Comments (6)


Fri, 11 Apr 2008

Unhashed inodes can not be synced during writeback. Debunked.

Problem happend to be quite simple: writeback happens for inodes in sb->s_io superblock list. They are placed there from sb->s_dirty list, which contains dirty inodes. Dirty inodes can be placed into that list via mark_inode_dirty(), which checks if inode is hashed, if it is not, then it will not be placed into dirty list.
Hashed has a synonym in comments: valid...

There is sb->s_op->dirty_inode() superblock operation callback, which is invoked first, so one can still implement own inode cache, do not use inode hash tables, do not hash inodes and still put inodes into dirty list and thus be able to run writeback on them.

/devel/fs :: Link / Comments (0)


Thu, 10 Apr 2008

Busy inodes after unmount.

VFS: Busy inodes after unmount of pohmel. Self-destruct in 5 seconds.  Have a nice day...
After removing private cache of inodes I found, that objects, which were sent by the server and which were never attached to directory entry (dentry), will never be freed.
So, essentially this does not work with Linux VFS:
iget()/iget_locked()
...
umount
Inodes, created by iget()/iget_locked() will be placed into at least three different lists:
  • inode_in_use - global list of ever created inodes, which have i_count and i_nlink more than 0
  • s_inodes - per superblock list, which contains every inode, created for this superblock
  • inode_hashtable - hash table indexed by inode number. If you want to work with writeback, your inodes have to be there. Did not yet investigate why.
So, essentially all inodes, which you created, are accessible by VFS and will be checked during umount via generic_shutdown_super()->invalidate_inodes(), where system will notice that if inode in s_inodes list has non-zero reference counter (or course, otherwise it would be already freed by filesystem), then this inode can not be freed. Thus we have a leak.

Above lists can only be accessed under global inode lock, so it is not a good idea to destroy inodes traversing them in for example ->put_super() callback or in any other filessytem callback, so I had to add a list of all inodes into POHMELFS superblock. Ugly.

/devel/fs :: Link / Comments (0)


POHMELFS development status.

It has developed very rapidly last couple of days, so essentially I rewrote it. I think it is ready for the next release, which I will announce in a day or so.
Right now all first-milestone features except cache-coherency (check below), which I planned, are completed (although maybe not in the most optimal way sometimes).
Because of name cache usage it is now possible to create huge pathes with multiple directories via single command. The same applies to directory removal, although it is because of different design issue.
It would be possible to rewrite generic read/write helpers and provide set of pages into POHMELFS network stack (which is page based for data now), but I decided that for the first step it is not needed.
POHMELSF has now fully async processing of all operations except link creation (I just decided that it is a bit simpler to make them write-through, it was done because of laziness and not some fundamental arch problems). It was achieved by serious (read: from scratch) changes in the arch, which had own problematic places, namely error report. Because of this move it becomes really simple to implement any kind of protocol, if it obeys async rules, namely sending of the message never requires sync reply, and where it is needed, reply comes as an independent incoming message, which is processed asynchronously from waiting and via common state machine.
Such arch allows to have simple cache coherency algorithm, when server just sends a missed entries or commands to remove some objects and client's core handles that just fine since its reciving code does not depend on sending one. This is not 100% correct way to handle collisions (collisions thus became new objects in the filesystem tree, like old name plus some suffix), but it is what lots of the users need, but not real cache-coherency.
Writeback cache does not play very well with cache-coherency, since every metadata changes (like object creation or removal) has to be checked against server state, since different clients can do the same with the same object. Level of paranoidality has to be thought of in advance.

First cache-coherency step is implementation of the trivial scheme, when every object is synced during its writeback time and changes being broadcasted by server to other clients. If another client has the same object being processed it can either be renamed to collision or just overwritten. Having locks and thus real states is a next step.

Also, POHMELFS does not have authentification and strong checksums right now, and although this is a simple task to implement, its priority is questionable. There is also possibility to implement cryptographically strong encryption of the communication channels.

So, lots of ideas, but main part is ready - async data processing design was definitely a right choice to implement, so all other features become very simple to complete.
New release will be announced very soon, stay tuned!

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Sun, 06 Apr 2008

The is only one way: asynchronous.

This is a new motto for POHMELFS. It is a completely new filesystem now.

POHMELFS got new page processing code (sending side: commands and data), new lookup, which is based on the Linux VFS inode cache without reinventing the wheel (comment says it is very smp-friendly, although I do not quite understand how it is possible with global inode_lock), it also got completely new object creation and referencing path. It is possible to create a huge path (up to 4k, but can be easily extended if there will be such demand) with multiple objects in it with only single network command.
But the main feature of new POHMELFS is its name cache. I did not find how to hook into VFS dentry cache, so invented own. It is fast to travers from child to the highest level parent, which is actively used in POHMELFS writeback path. Although it is not 100% the best storage, but a simple RB-tree (and thus requires smp-unfriendly mutex), the whole idea shows its gains already. Eventually it will be replaced with faster and more scalable approach protected by RCU (even properly sized hash table will show better scalability, although dynamic resizing of hash tables prevents RCU usage), but I started from the simplest ground.

POHMELFS already outperforms async NFS during untarring and completely saturates my testing Xen domains (both network and disk speed), while NFS is almost two times slower. Testing machines have 256 Mb of RAM, maximum 3 MB/s interconnect speed (something is broken in Xen setup likely, since it is supposed to be 100 mbit/s and there is no high load), which is very unfriendly (read: in such scenario POHMELFS will show its worse results) for POHMELFS, but nevertheless it is fast.

It became not only much faster, but also simpler. Its userspace server has two times less lines of code (816 vs. 1613), kernel side is smaller and simpler too: mainly there are no zillions of different trees indexed by any possible keys, so far only per-inode tree of child names for readdir and per-superblock path entry cache.

There are drawbacks of course: there is no receiving code (at all). It will be a dedicated thread, which will asynchronously process all incoming packets (mostly readdir async return, read page content and cache-coherency messages). First two are really simple. The last one will be implemented as a full MOSI/MSI library for inode content. Likely it will be possible to use in my other projects.

P.S. I frequently think that I'm very good vapourware seller :)
Stay tuned!

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Wed, 02 Apr 2008

Unhashed inodes can not be synced during writeback.

So essentially there is no way to implement own inode cache tied to system's writeback mechanism, which is a bad news. POHMELFS in its current reincarnation does not use system's inode cache and all its indeas are unhashed, which results in a fact, that they are never synced, since writeback mechanism just does not see them.
So I will fallback to hashed inodes, which will be used just for that, and writeback for single inode will end up creating directory structure for the all upper layer objects.

Another idea is to implement own writeback, which would be scheduled from the main one or after memory notifications, this approach has lots of advantages actually, but let's first complete simpler part with hased inodes.

This is called learning curve - I'm essentially where I was before, but with extended baggage of knowledge.

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Sun, 30 Mar 2008

To SSD or not to SSD.

Couple of days ago I talked with person, who ordered 4 high-end 128G SSD disks to create RAID for testing purposes, seek time for that devises is 0.1ms. Each one costs about $4k. His main workload is databases, i.e. random reads and writes, so we calculated that theoretically it has to be about 14 times faster than high-end scsi disks with 3.5 ms seek latency and about 100Mb/ssequential access speed in given workload for processing random data at 8-16kb chunks (usual 'page' in sql servers). Besides the fact, that putting 14 disks into mirror will be as fast as single ssd disk (theoretically), it will be 14 times more reliable and likely have smaller price, main workload is to replace RAM with SSD, not disks with SSD.

My prognosis is that SSD will be at most 2-3 times faster (if will be fater at all, since its theoretical performance advantages can be killed by FS) than SCSI disk for given workload, and as is, it is not a breakthrough technology.

If I'm wrong (it will be tested likely next week with sysbench read-write benchmark), I will buy a good bottle of whiskey for us, otherwise...

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Thu, 27 Mar 2008

Filesystem as a database or database in filesystem.

I actually do not understand what prevents filesystem writers to implement trivial interface and access library for metadata manipulations, which would allow not only path lookup, but also lookup for various keys, for example stored in extended attributes. Yes, it requires filesystem changes, but I can not believe it is impossible or even too complex.
Need to think...

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Wed, 26 Mar 2008

Added maildir benchmark results.

The simulation works on each filesystem in the following stages:

  1. The empty filesystem is created and mounted.
  2. The directory structure is created, with no files.
  3. A single delivery simulator and retrieval simulator are run simultaneously. The script waits for each of the simulators to finish, and then runs the sync command before proceding to the next step.
  4. The above step is repeated with 2, 4, 8, and then 16 delivery simulators.
Delivery Simulator.
The delivery simulator does actual maildir deliveries to the given directory:
  1. It writes a file with a unique file name to the tmp subdirectory.
  2. It fsyncs the newly written file.
  3. It renames the file into the new subdirectory.
  4. It fsyncs the new subdirectory (to ensure that directory is actually on disk, as most Linux filesystems don't automatically perform this action during the rename).
More details on original page.

Briefly saing, it is multithreaded maildir simulation.
And results are quite different compared to for example postmark: very good results from xfs, jfs and reiserfs.
There are no ext2 and btrfs filesystems, since perl's fsync says that filedescriptor opened there is invalid: Invalid argument at /root/fs_bench/maildir_fsbench/fsbench/fake-deliver line 38.
Interested reader can check sources and show me a problem, but ext2 worked pretty fine with 2.6.20 kernel and to date glibs/perl/whatever was in Debian.

Anyway, results can be found at contest homepage.

Now all testing is over.
Main conclusion: things got worse compared to 2.6.20 and there was no major breakthrough in filesystem development at least from perfomance point of view.

/devel/fs :: Link / Comments (0)


Additional XFS test with slightly diferent mount/mkfs options.

mkfs: -d agcount=75 -l size=64m
mount: logbufs=8,nobarrier,noatime,nodiratime,osyncisdsync

Postmark results:

postmark: xfs read/write
postmark: xfs tps

Results are slightly better than previous xfs run, although barriers are turned off, which I blame to be the main reason. Other filesystems did not turn off directory atime also.

Anyway, even with this results XFS is still much worse than any other FS (except reiserfs) for this workload.

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Tue, 25 Mar 2008

Filesystem contest results.

Interested reader can check out results of the ext2/3/4, reiserfs, reiser4, jfs, xfs and btrfs fight for the first prices in dbench, iozone, postmark, maildir performance bench and simple file creation micro-benchmark.

It does not contain maildir benchmark, I will add it tomorrow or later today, xfs has yet not completed and no graphs.

As a conclusion: nothing major changed since previous contest, new btrfs filesystem behaves not that bad in some cases, but quite slow in others... Nothing changed.

Does it mean, that we need something new?

/devel/fs :: Link / Comments (3)


POHMELFS status.

I've started mostly from scratch, I think it is a good sign, when project can be rewritten without any pain to implement a really interesting ideas instead of having multiple crutches all over the place. This also means that it is not that complex, so I do not regret about dropped code.

Now it is in a very testing stage without network protocol at all, but I test new paradigm in the pohmelfs: its inodes will not be hashed into global hash table, but instead will be placed into local trie-like structure, which (optionally) will allow RCU-fied lookup. Something similar to data structure created for multidimensional trie used for unified socket lookup patch.

I very like two-hash approach, but since there is no proof (yet) it will work for all possible cases, I will first implement radix-like tree to store object names. Network protocol will also operate on full-length pathes, which actually can be a bad idea, I will see.

Another uber cool feature of the full-path approach is ability to create number of directories, which form a path to given object, in a single command, i.e. when client sends a network command to create object /a/b/c/d/file, there is no need to send separate commands to create /a, /a/b and so on, it can be done automatically by server. This requires to send not only path though, but also information about permissions for each subdir.

/devel/fs :: Link / Comments (2)


Second filesystem contest is over.

Although I plan to run additional couple of tests for btrfs, namely all tests for nodatacow option and without ssd option, which will likely take part of the day. But all others were already completed, so expect nice graphs tomorrow.

There was number of surprises during that testing. For example reiser4 constantly freezes the test box in dbench workload with 150-200 threads. There are no messages in dmesg, but nothing is turned on in kernel hacking section of the config. Both btrfs and reiser4 are very slow creating and writing into lots of small (4k) files. Reiser4 is two times faster than btrfs, the latter creates/writes/syncs/closes about 10 files per second average when 10k-30k files are created one-by-one.
Ext4 is also slower than any other (except above two) filesystem in this microbenchmark. Something strange was made during 2.6.20-2.6.24 kernel: above file creation microbenchmark produced much worse results for all filesystems (magnitude of 10 in some cases) compared to previous contest. Maybe sync code was implemented correctly, I do not know...

I will likely drop maildir benchmark results, since perl script which works there constantly tells me, that fsync() has invalid parameter...

So, wait about 12 hours (I have to have some sleep: do not mix absinthe with different red wines and beer, when I did that yesterday/today night, it was quite tasty, but not todays morning)

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Mon, 24 Mar 2008

BTRFS got subvolumes support.

Subvolumes are block devices on top of which btrfs can be created. This is first known filesystem in Linux which can be built on top of multiple block devices. Chris Mason renamed his unstable branch to really-really unstable because of that. It is possible to put devices into mirror or striping mode, although it is far from being clear from short mail description.

Although support for mirror and striping in filesystem is questionable feature, ability to create filesystem on top of multiple block devices with per-device allocation policies is a huge step in Linux filesystem development.

/devel/fs :: Link / Comments (2)


Thu, 20 Mar 2008

Second filesystem contest has been started.

So far I removed maildir test and file creation benchmark, the former requires manual start in my scripts, the latter requires some filesystems to be removed from the run, namely Reiser4 and BTRFS, both are very slow creating and writing into lots of small (4k) files. XFS is probably also a candidate, although with optimizations, described below, it behaves much better than with default options and 2.6.21 tree.

So, we have dbench, iozone and postmark queued...

Testing is being performed with 2.6.24.3 tree, Reiser4 was ported from the latest breakout of -mm tree (requires lots of manual patching to be started on recent kernels). BTRFS was taken from the unstable branch, since it is the same as 0.13 AFAICS. All other filesystems were taken from the vanilla tree.

There are following optimisations for the filesystems:

  • XFS: mkfs: -d agcount=1 -l size=128m,version=2, mount: noatime,logbsize=256k, as suggested by Dave Chinner
  • EXT4: mkfs: none, mount: data=writeback,noatime,extents
  • EXT3: mkfs: none, mount: data=writeback,noatime
  • EXT2: mkfs: none, mount: noatime
  • JFS: mkfs: none, mount: noatime
  • REISER4: mkfs: none, mount: noatime
  • REISER3 aka REISERFS: mkfs: --format 3.6, mount: noatime
  • BTRFS: mkfs: -l 4k -n 4k, mount: noatime,nodatasum, for postmark also added ssd option, as suggested by Chris Mason
First results are expected to be ready tomorrow evening or even (past)weekend... Although all runs are being performed automatically, nice graphs generating requires manual start. Then I will proceed with maildir test and file creation benchmark.

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Fri, 14 Mar 2008

Why binary trees are bad. New cache structure for pohmelfs.

I already found experimentally that write-through cache scales very badly, even noticebly worse than without cache at all for some workloads, so an ideal solution does not involve any kind of write-through operations notably no synchronous commands, which require immediate response.
This means that inode numbers will differ on client and server, so there should be some kind of tracked dependency between them so that operations on different machines can be done in sync. Initial though was to use binary tree to store pointers to appropriate inodes, which would be indexed on server and clients by combination of hashes of inode (direntry) and its parent data. Even embedded systems can easily have millions of inodes, so choice was thought to be correct from the first point of view. Now I think different since there is a serious problem with indexing of such a tree.
Since the only information common to both client and server is object name it should be used as a key, maybe not name directly, but its hash, that does not matter at this point. Here comes a problem with binary tree choice: in binary tree there is no connection between real parent in the filesystem and parent in the binary tree, so there will be serious problems when we will put two different object with the same name into binary tree - there will be a conflict. To solve this problem we should use some information about where this object is placed, i.e. information about its parent directory. Using parent name hash as a part of the key in the binary tree does not solve problem too, since there might exist multiple directories with the same name and the same object in it. We could solve the problem by putting into key hash of the object's name and hash of parents key (which in turn is hash of the name and hash of its parent key), so this recursive hashing would end up at the highest level (i.e. root directory). This works, but there might be scalability problem with the following issues:

  • server has to either cache opened directories or reopen it one-by-one when accessing an object
  • when object is moved/renamed all keys of its children and parent has to be changed
which is unacceptible. So new solution was thought of.

So far I have two ideas:
  • kind of radix tree
  • multi-layer hash tables indexed by double name hash
While the former is kind of obvious, the latter is quite interesting but very simple idea. Consider that each directory has a hash table of its children, it is indexed by double hash of child's name. We need double hash to remove possibility of collision (I can not prove mathematically (maybe only yet) that there are two hashes which will not allow simultaneous collision in both, but feel quite strongly that such hash pairs exist) and to use them in network commands. Commands can be optimised either to use full path if it is short enough (just sent a path string during writeback or readpage as a path to where data belongs) or use an array of hashes of the path elements instead of '/' separated names. Hash tables actually have to be changed to different data structure capable of hosting not only small hash values, but full 32 or 64 bit hashes. It can be a binary tree or judy array, something similar to what was used in unified socket storage. The former looks a bit excessive.
Using such approach it is possible to lookup an object with O(k) operations where 'k' is number of directories in a path, very usually it is smaller than 10, which for binary tree corresponds to as much as 1024 inodes, which is too small for the real system.
This approach (especially when full path is being sent) allows to eliminate mentioned above scalability problems.
Implementation start is scheduled for today, but I have to think about details first.

/devel/fs :: Link / Comments (4)


Wed, 12 Mar 2008

(Cache) Coherent Remote File System sources are available now.

Zach Brown has announced CRFS source code openess. CRFS is a network filesystem which works with remote BTRFS volume and supports cache on clients.

Here is a brief set of features CRFS supports:

  • the user space server exports a private BTRFS volume
  • the network protocol operates on ranges of BTRFS disk items
  • the kernel client provides posix semantics by operating on items
  • the server can grant and revoke client caches of data and metadata
CRFS protocol is very tied to how BTRFS is organized. For example there is natural batching of some commads like the recursive delete commands, since btrfs keys placed one-by-one, so there is no need for additional command to be sent, instead the first one can be extended to cover wider key range.

As you might notice pohmelfs was started as a competitor to crfs project, because the latter is interesting and was closed. Right now pohmelfs has set of very interesting features crfs does not and likely will not support (like offline working, different server filesystem support), also its todo list has plenty of very interesting stuff, so it will not be closed. Instead I plan to proceed the competition (which is a bit complex for me, since it is first filesystem I write and essentially I did not know what inode before) and fully complete pohmelfs. Although I subscribed to crfs-devel :)
My new shiny servers will be installed today, so tomorrow I will start (re)implementation of the ground ideas of pohmelfs.

Stay tuned!

/devel/fs :: Link / Comments (3)


Thu, 06 Mar 2008

POHMELFS: was done just wrong!

So, last several days devoted mostly to thinking about the things and some experiments with them lead me to the headline conclusion: pohmelfs was done just wrong!
Its network ping-pong protocol is wrong, its inode resync logic and overall need for inode number change is wrong, its writeback logic is wrong (btw, why Linux VFS calls writeback for inode after it calls writeback for inode's pages? This leads to the inode number resync code duplication and fair number of problems), its userspace server cache is wrong (well, its userspace server is a braindamage, but that does not prevent it from being wrong too), and the most important: it becomes complex, so I frequently have to read my own code multiple times to understand what I meant here or there.

That just has to be changed (mostly just removed)!

Thinking about all that crap lead me to the more phylosophical conclusion: any network protocol which requires precise acknowledge for a packet is broken. Point.
TCP is not broken, since it can send acks for multiple packets. TCP can aggregate on both sides of the connection (which can lead to the huge performance increase as was observed in userspace network stack over netchannels), so it is a stream, not a ping-pong, although its policy for ack generation is not always the best decision.
Out of curiosity, why original ping and traceroute commands were not implemented as TCP applications which would catch ack/rst packets?

So, anything ping-pong like is just broken. Never ever use that logic at all, since it breaks performance and ability to extend. More to the game, it breaks ability to create real duplex communication, since while you expect an ack you can get data from the other peer for different command.

So, brilliant idea (yes, I sometimes get them from the deep abyss of the mindless) is to convert POHMELFS protocol into two real streams: from clinet to server and completely independent stream from server to client.
It has zillions of benefits, but lets see how it is going to be implemented and what will be fully broken in the fileystem.
First, there will not be resync logic. At all. Each inode (and its number) on the client will not correspond to any inode object on the server, so local inodes will never be synced with the server one. Instead cache of the objects on the server side will be indexed by special keys containing name, length and other parameters needed for unique number generation. Client inode number will never be sent to the server, so object creation will have only single direction: just send a packet. If there is unrecoverable error, connection can be broken, so subsequent command sending would reconnect or make some changes. Things like permissions will be guarded by the client, there might be no space problem though.
Second, commands, which require feedback from the server, like reading directory content will become completely asynchronous, so feedback from the server will not be exactly a sync reply for given command, instead we can wait until directory content was populated and start providing it back to VFS.
Third, and the main, there is a possibility for the stream commands both from client and server. Since clients now do not require sync ack/reply, they can be batched to the maximum performance, but that is not a main feature, really interesting is ability to receive a stream of commands from the server, so each ot them can be parsed independently from the original client command state. This allows to implement cache coherency protocol without major pain and have a high perfomance stream of data from server to client.

More to the game is ->sendpage()/sendfile(), which are broken without proper acknowledge, so to fix the issue I plan to submit a socket extension patch, which will call appropriate registered callback when page reference counter is about to be dropped, which automatically means data was received on the remote side. This kind of acknowledge does not break connection down more than simple unidirectional bulk transfer, so it is fast.

So, started deleting lots of code and implement needed bits, the nearest future will show how broken my approach is. This rises a question about design vs. evolution... I actually prefer the former, but frequently end up with the latter (like this decision about network protocol, which is a design, but only after several evolution steps in wrong direction). This reminds me kernel evolution topic, which does not actually show anything good for the kernel: there are lots of dead-end evolutional branches which believe they are the top of the progress, maybe mankind is one of them...

That was a lyrical digression, so back to business!

/devel/fs :: Link / Comments (0)


Sun, 02 Mar 2008

Removing arbitrary size directory with single network command in POHMELFS.

All operations in pohmelfs are made locally and are populated back to the server during writeback time (or via cache coherency algorithm, which is not implemented fully yet). POHMELFS uses writeback cache in all its power, which allows to remove directory of arbitrary size using only single network command.

During unlink/rmdir time local object is removed and potentially destroyed, while short reference of what it was is stored in a sync list of the parent, which is marked as dirty. So, when writeback hits parent directory of the just removed object, it sends all information of the removed objects to the server.
So, when directory with arbitrary number of subdirs and other objects is recursively removed locally, information is not sent, but added to appropriate parent subdirs, which are removed in own turn, so when the whole subdir is removed, only single object becomes dirty - parent of the just-removed directory, which contains information of the removed dir. Message about this will be sent later (on writeback or because cache coherency protocol), which will force server to remove the whole subdir recursively. This is much faster than sending information about every single object being removed during recursive removal of the directory.
Of course if writeback starts hitting pohmelfs inodes during deletion time it is possible that not only information about the highest removed directory will be sent, but also about some underlying subdirs, but that does not matter a lot, since this is a very short condition (inode is in dirty list and yet not removed by the recursive removal) and number of such inodes is still much smaller compared to overall number of removed objects.

Actually cache coherency algorithm is the last serious thing to implement in pohmelfs I think. There are bugs of course and some feature extensions, but major milestone will be set after this got implemented.
Stay tuned!

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Thu, 21 Feb 2008

CacheFS and NFS local caching.

David Howells of RedHat recently posted next round of his CacheFS implementation. Main idea of the project is to store locally data and metadata modification on disk.

Cache is implemented as write-through one. Locally data is stored as usual files on a special partition formatted as one or another filesystem.

David also posted benchmarks of his apporach. Metadata intensive operations showed significant slowdown with the local on-disk cache, getting metadata from local cache also shows a slowdown. The former can be explained by the write-through nature of the cache and slow local disk operations, which is also a reason for metadata reading downgrade of the speed.
There is also no cache-coherency algorithm implemented for CacheFS. Another problem, pointed also by Kevin Coffman is possible slower reading of data from the cache than from the local filesystem (and from remote one if bandwith is not a limiting factor which is frequently the case).

This is third (actually the first :) local cache implementation for the network filesystem, so competition between CRFS, POHMELFS and CACHEFS becomes even more interesting :)
Stay tuned!

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Wed, 20 Feb 2008

Latency problems in pohmelfs.

trying to make at least something...

As was mentioned full inode resync logic is very slow. Latency is introduced likely somewhere at protocol layer, which is used by pohmelfs. To test this scenario and find out the best possible solution I implemented trivial network module and userspace server, which talk to each other via protocol very similar to what is used in lookup/create operations in pohmelfs. Server and client also maintain trees of the objects it sent/received, so that model would be as much as possible similar to pohmelfs usage patterns.

Its time to test things and find out where the problem lies, but as usual there are problems. You are sick, everything is aching, but you want to beat the crap, to move a bit further, to make something interesting, so you start implementing the tiny bits, you start thinking, you finally make the things, so you become happy and proud, and that is just to find out, that all testing machines you had access previously are turned off, and new ones are behind a firewall and there is no access to the network from the ass of the world. This is called 'shit happens'.

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Wed, 13 Feb 2008

POHMELFS got full inode number resync logic.

Now it updates all upper inodes in the tree when doing writeback for some inodes. Here is a result:

/mnt/tmp$ mkdir -p 1/2/3/4
/mnt/tmp$ echo qweqweqwe > 1/2/3/4/file
/mnt/tmp$ ls -liR ./
./:
3332986296 drwxr-xr-x 3 zbr users 0 2008-02-13 12:07 1

./1:
3332988600 drwxr-xr-x 3 zbr users 0 2008-02-13 12:07 2

./1/2:
3306456568 drwxr-xr-x 3 zbr users 0 2008-02-13 12:07 3

./1/2/3:
3332985144 drwxr-xr-x 2 zbr users 0 2008-02-13 12:07 4

./1/2/3/4:
3306458488 -rw-r--r-- 0 zbr users 10 2008-02-13 12:07 file
/mnt/tmp$ sync
/mnt/tmp$ 
/mnt/tmp$ ls -liR ./
./:
557065 drwxr-xr-x 3 zbr users 0 2008-02-13 12:07 1

./1:
557066 drwxr-xr-x 3 zbr users 0 2008-02-13 12:07 2

./1/2:
557069 drwxr-xr-x 3 zbr users 0 2008-02-13 12:07 3

./1/2/3:
557070 drwxr-xr-x 2 zbr users 0 2008-02-13 12:07 4

./1/2/3/4:
557071 -rw-r--r-- 0 zbr users 10 2008-02-13 12:07 file
It also works with much bigger trees (like untarring linux kernel tree, although ugliness of userspace server requires to rise maximum amount of opened file descriptors).

There is a single problem in this case: it is damn slow. And I do not see an easy explaination for that. Well, tcpdump shows small window, but that is an end result I think, not a reason, and the reason is likely in the protocol pohmelfs uses - system sends number of short packets in round-robin fashion, which may be slow for some reason. Since I'm waiting for real hardware to test things on (since oprofile does not work on installed Xen version), I can only handwave about the root of the problem...
And that is exactly the same problem which was with write-through cache pohmelfs had first, I think even timings are similar, so after this problem is fixed, new version will be released.

There is another problem, which complicates the development - I got a cold (second one this year, and third one for the last 3 or 4 years though), but such condition with some temperature, when brain is in the 'hinged' state between sick and good shape, opens very fun feelings about things around, which usually ends up with very interesting results.

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Tue, 12 Feb 2008

POHMELFS got inode number resync logic.

It happens when inode in question is being under writeback - protocol implements quite simple ping-pong message passing, so result looks like this:

/mnt/tmp$ echo qweqweqwe > qwe
/mnt/tmp$ ls -lai ./
total 8
    557057 drwxrwxrwt  2 root root  4096 2008-02-12 19:58 .
         2 drwxr-xr-x 22 root root  4096 2008-02-12 19:58 ..
3322992632 -rw-r--r--  0 zbr  users   10 2008-02-12 20:32 qwe
/mnt/tmp$ sync
/mnt/tmp$ ls -lai ./
total 8
   557057 drwxrwxrwt  2 root root  4096 2008-02-12 19:58 .
        2 drwxr-xr-x 22 root root  4096 2008-02-12 19:58 ..
   557065 -rw-r--r--  0 zbr  users   10 2008-02-12 20:32 qwe
But overall it does not work, since writeback can happen for any inode inside the whole not-synced tree, so trying to sync inode number for some obscure object, which sits in the directory server never saw before, is quite problematic - the whole tree has to be traversed from the inode under writeback up to the one which is known for the server host.
Although this is not a very complex task, but there is a question about what to sync. Should the whole directory content be synced, or just single inode, if the former, than should we force writeback for other objects in the directory under resync... I think the simplest case is to force only higher layer object creations, not syncing theirs content (like other objects in the directory), but directory itself should be marked as dirty, so that access from different clients forced appropriate resynchronization.

/devel/fs :: Link / Comments (0)


Mon, 11 Feb 2008

Initial implementation of the offline and cache coherency algorithms.

It is rather dumb and even does not have state machine handling in the usual meaning.
Existing pohmelfs implementation has only two places where content of the inode is 'globaly' modified, by 'gloabaly' I mean some changes, which have to be seen by other clients if they will access given inode.
First one is directory reading, when inode in question gets information about other inodes in given one, another one is object creation. Object removal is local operation, and there are no collisions if multiple clients delete the same object simultaneously.

When directory is being read first time, pohmelfs just syncs its content from the server, all subsequent reads happen from cache, since all creations and removals happen locally. This case is simple.
When pohmelfs is about to create an object, it marks parent inode as dirty, if parent inode was not marked dirty previously, this ends up sending a single message to the server. Server in turn can return content of the directory in question, if that inode was already modified by different client. If there are objects with the same name as local ones, local objects are 'renamed' to the 'oldname-synctime', so that user could later run diff or whatever and merge changes. That is how offline pohmelfs clients work.
Object is always created in the local cache only with local inode number. So far it is never being sent to server (although code which does it and changes the inode content exists), even writeback does not work right now (since server does not know about object with local inode numbers). This part is a bit more complex: pohmelfs has to sync inode (i.e. to send current inode info, wait until server creates object, then receive real inode info and change local cache) either in writeback (when system forces to writeback a page(s), appropriate inode will be synced first) or in cache coherency algo. For that purpose each network state locking first checks if there are messages in the queue from the server, which have to be processed first, so far only server content receiving is supported, forcing to send own content on request from server is a base of the cache coherency nad this is not yet turned on. Here major race lives, which can lead to the full resync of the idea actually. After we locked own network state and checked that there are no requests from the server, client can start sending own commands, but before they came to the server, it can start CC resync (and send messages into the same pipe as clients command) initiated by different client, which will break protocol state machine. This is main idea to think about. Oh, and to implement the same logic on server :)

/devel/fs :: Link / Comments (0)


Thu, 07 Feb 2008

POHMELFS and CRFS in the news.

At LWN.net. And as usual I do not have an account this time...
So, will wait for a week for free article, by that time pohmelfs will contain very tasty things, which do not exist in any other fs out there (or at least in the single filesystem).

Edited to add, that Simon Holm Thøgersenshared a link to the article. It is somewhat fun, although author (Jake Edge) writes quite differently from Jonathan Corbet imho. Article does not compare pohmelfs and crfs, but shows that they are very similar. I've known, that Zach Brown works about a year on CRFS, while pohmelfs exists less than a month. Someone shared a secret knowledge about meaning of the pohmelfs abbreviation in russian, well, maybe he/she is right, who knows...
Article does not cover features scheduled for pohmelfs like offline working and inode resync logic.
Commenters try to compare crfs and pohmelfs with afs and pnfs. Both do not have metadata caching mechanisms, so they are fundamentally different, pnfs in addition allows to implement closed extensions, which will lead to vendor lock.

One point to writer Jake Edge is that he does not use names in the articles, but only last names.

/devel/fs :: Link / Comments (2)


Filesystem freezer. Removable device.

There is a long discussion in linux-fsdevel about various filesystem freezing implementations and features it should have.
Main goal of this project is to freeze any filesystem, so that all write requests would be blocked. This allows to implement consistent backups. This task belongs to block layer though, and this patchset actually implements that by suspending underlying block device. Although interface (ioctl) is a bit ugly, it will likely be accepted, since other filesystems (namely XFS) have such feature via own provite ioctls. People say that it does not always work though.
LVM supports consistent backups natively, but having such interesting feature without need to work on top of device mapper would be a great deal!

This highlighted a very interesting project I have in mind (actually it will be another reinvention of the wheel though) about various removable devices. Actually it is not only about removable, but any devices, which can suddenly dissapear or stuck (like network filesystem, broken cable to local disk or bad drive).
Old idea is to remount access to such device as readonly and with error returned to any atempt to access it. There is a frevoke() syscall which does that for given file descriptor - it is marked as errorneous so access to it returns errror, but this does not fix a problem with network filesystem for example. Let's suppose we have NFS client which stuck because of server was disconnected, there are cases when it will never resume and return error. Or bad block/bad drive access, which will try again and again forever...
Revoking particular file descriptor is simple task, but what if we have a web server, which accesses broken drive for each new client or similar scenario? While we revoke one file descriptor, server will create another two, stuck in the middle of the operation.
The very good solution I have in mind is to break all existing access pathes (block layer has access to all bios) and either replace underlying device with fake one, so that all requests would be completed with error (consider it like hotplug/unplug of storage device), or replace filesystem (inode and file) operations, so that they returned error (that is like hotplug/unplug of the filesystem). In the latter case it would be even possible to change filesystem on the fly! First, plug a filesystem which just queues requests isntead of processing data, then unplug real filesystem, plug new one and unplug fake one.
Not sure it is very useful functionality, but very interesting...

/devel/fs :: Link / Comments (0)


Btrfs 0.12 has been released.

Chris Mason changed on-tree disk format again, which leads to very noticeble (30 times!) speed improvement for random write access (from 1 mb/s to 30 mb/s).
This release also contains mount option and some tweaks for SSD (solid-state disk), mainly write clustering without getting into account directory file writes belong to. Also added simple ENOSPC handling, although it is still possible to crash machine, when there is not space left on device, now it is a bit harder.

Next step for btrfs is to support multiple devices for single filesystem via subvolumes.

Release notes.

/devel/fs :: Link / Comments (0)


Wed, 06 Feb 2008

Continuing POHMELFS client side caching design (offline working capabilities).

As I wrote previously, accepted design of the local cache allows not only to fix problem cases with inode generation numbers, but also provides a very interesting feature with offline working.

Let's suppose client was moved offline or just does not yet synced its cache with the server. It can work without any problem and later when it connects back to server system will resync its data with server one. For all files, which are different on client and server, client will have an own version, but with different name (like orig_name-$date_of_sync), so that user could run diff or anything else and merge changes properly.
Number of usage cases for this excellent imho functionality is extremely large...
There is a problem though, since client's memory is limited, and eventually writeback will start pushing data to server, so for such cases client has to have ability to cache not only to mem, but to disk too. That is future extension though.

An anounymous reader dropped me a note, that such behaviour of locally cached files, when its inode number will change after resync with server, will be frowned upon by some RSBAC systems.
I believe that inode-only based approach is broken because of heavy problems with filesystems, when file can be changed by different clients. There is a possibility to remove file and then create new one, and it will have the same inode number as just removed one, so withough knowing name of the file system will be screwed. And how does this system work with hardlinks, which have the same inode number as target object, but different names?

/devel/fs :: Link / Comments (0)


Tue, 05 Feb 2008

POHMELFS inode generation and cache coherency.

I think I've just designed the way to fix the problem with overlapping inodes on different clients or server and clients.

Here is short problem description: when client locally creates some object, it has to assign unique number to its inode and put it into global hash tables. With local cache and maximum performance (or when client is offline) it shold not connect to server and perform create operation at all, instead it should pick some number for inode and work with it.
Problem is that number of clients can have the same inode number for different inodes and have actually the same object but with different inode number on different client's machine.
When clients and server will have to sync its states problem rises: server does not know about inode with client's number and thus sync can not happen.

Solution is quite simple imo, which solves both cache coherency problem and inode number one.
Clients use any numbers they like: for example sequential increase from zero. When new object is created its parent is marked as dirty by client (if it is already marked as dirty by other clien, it is forced to push its changes to the server, which then will be forwarded to the new client), and client uses own inode numbering scheme. When later there is a need for resync (lile forced writeback or above case of cache coherency synchronization), client sends inode content to the server with both name and local inode number. Server then creates an object and assigns real unique inode number to it, which is then returned back to client. Client removes inode with old (local) number from hash and inserts it back with different inode number. That's all.

Simple. And allows to work with any filesystem on the server side because system uses both object name and object id (inode number) as identificators during creation time.

So far I do not see any drawbacks in this approach, but practice will show if it is correct design or not. Stay tuned.

/devel/fs :: Link / Comments (0)


Thu, 31 Jan 2008

POHMELFS release notes.

One can grab release notes, my thoughts (a bit chaotic) and code here (POHMELFS core) and local-only-cache hack here.

Please note that POHMELFS is less than one month old, so do not be too severe with it :)

And I'm going to have some fuel about this release, it was hard, but bloody cool!

/devel/fs :: Link / Comments (0)


First POHEMLFS version, codename water:50ml, has been released.

A small benchmark of the local cached mode:

$ time tar -xf /home/zbr/threading.tar

	POHMELFS	NFS v3 (async)
real    0m0.043s	0m1.679s
Which is damn 40 times!

Excited? Below is a bucket with ice for you and me.

Of course this will not be _that_ huge difference in a real world, when tested archives are larger (this one if a git archive of my userspace threading library), which is very small. Since it is so small there is no writeback cache flushing.
But you got the key :)

And that version will not be released, since it uses so heavy hack, called local cache, which is never synced with remote server. Actually one can consider this as tmpfs or something like that. Code supports sync, but since inode generation process is very different, files and dirs can not be blindly synced to the ext3 fs. So, I will release POHMELFS as two patches: first one is a network filesystem implementation with write-through cache, when object is first created on the remote side and then populated to the local cache. This one is slow.
Second patch is a hack to disable writeback caching and implement local caching only, which is very fast.

After that I will start thinking about how to generically solve the problem with syncing local changes with remote server. This, among others, will allow offline work with automatic syncing after reconnect.

This is not intended for inclusion, CRFS is a bit ahead of POHMELFS, but it is not generic enough (because of above problem) and works only with BTRFS.

And, btw, I changed name conventions, since having set of volumes from 50ml to 1 liter is not enough for serious development, I will prepend a liquid name for each raw. So, it will be water:{50ml, 100ml ... 1 liter}, tea {50 ml ... 1 liter} ... spirit {50ml ... 1 liter}. Amount of different "waters" I know should be enough for this project :)

Stay tuned!

/devel/fs :: Link / Comments (0)


Nasty dentry abuse or...

... searching for rakes by stepping on them in a dark room. That is how I can describe the process of hunting for obscure bugs in filesystem code.

Preface 1.
System locks hardly without any single message in dmesg, although all kernel hacking options are enabled in config. System responses to ping, but there is no way to login or to do somthing by local user.

Preface 2.
I recall, things were cool.

Bisecting is not my friend today, since fair number of fixes was added and while I can find situation, when new bug does not exist, old ones can kill the system, so I decided to manually check every patch in git I added for the last days. Since I do not know VFS enough, there are several things I just copied from other filesystems (most of them do it that way), so I started to drop some bits out of that code in pohmelfs.
Eventually I found, that lookup, which fails to find requested dentry in most filesystems adds NULL inode into dentry either via d_add() or via d_splice_alias(). Both look harmless, except that dentry with NULL inode exists in the dentry cache. Maybe it is good and there is some other bug in pohmelfs, but after I added it I started to get that obscure freezes (it is quite easily reproducible with almost 100% probability in some test), and some times general protection fault happend in VFS code during umount.

So, I just removed code, which adds NULL inode into dentry via d_add() and things are good again. I do not know how frequently this can happen in local filesystem, but fact is fact, after removing this code pohmelfs behaves excellent (modulo its speed).

Edited to add: no, somthing wrong still exists in the system, although I'm not sure for whom to blame:

=======================================================
[ INFO: possible circular locking dependency detected ]
2.6.23-pohmelfs #4
-------------------------------------------------------
bash/4116 is trying to acquire lock:
 (&journal->j_list_lock){--..}, at: [] journal_try_to_free_buffers+0xd4/0x187 [jbd]

but task is already holding lock:
 (inode_lock){--..}, at: [] drop_pagecache+0x48/0xd8

which lock already depends on the new lock.


the existing dependency chain (in reverse order) is:

-> #1 (inode_lock){--..}:
       [] __lock_acquire+0xa66/0xc48
       [] lock_acquire+0x7a/0x94
       [] _spin_lock+0x38/0x62
       [] __mark_inode_dirty+0xce/0x147
       [] __set_page_dirty+0xd0/0xdf
       [] mark_buffer_dirty+0x8b/0x92
       [] __journal_temp_unlink_buffer+0x174/0x17b [jbd]
       [] __journal_unfile_buffer+0xb/0x15 [jbd]
       [] __journal_refile_buffer+0x6a/0xe3 [jbd]
       [] journal_commit_transaction+0xf46/0x11eb [jbd]
       [] kjournald+0xb5/0x1c1 [jbd]
       [] kthread+0x3b/0x63
       [] kernel_thread_helper+0x7/0x10
       [] 0xffffffff

-> #0 (&journal->j_list_lock){--..}:
       [] __lock_acquire+0x952/0xc48
       [] lock_acquire+0x7a/0x94
       [] _spin_lock+0x38/0x62
       [] journal_try_to_free_buffers+0xd4/0x187 [jbd]
       [] ext3_releasepage+0x68/0x74 [ext3]
       [] try_to_release_page+0x33/0x44
       [] __invalidate_mapping_pages+0x74/0xe0
       [] drop_pagecache+0x70/0xd8
       [] drop_caches_sysctl_handler+0x36/0x4e
       [] proc_sys_write+0x6b/0x85
       [] vfs_write+0x82/0xb8
       [] sys_write+0x3d/0x61
       [] syscall_call+0x7/0xb
       [] 0xffffffff

other info that might help us debug this:

2 locks held by bash/4116:
 #0:  (&type->s_umount_key#11){----}, at: [] drop_pagecache+0x38/0xd8
 #1:  (inode_lock){--..}, at: [] drop_pagecache+0x48/0xd8

stack backtrace:
 [] show_trace_log_lvl+0x1a/0x2f
 [] show_trace+0x12/0x14
 [] dump_stack+0x16/0x18
 [] print_circular_bug_tail+0x5f/0x68
 [] __lock_acquire+0x952/0xc48
 [] lock_acquire+0x7a/0x94
 [] _spin_lock+0x38/0x62
 [] journal_try_to_free_buffers+0xd4/0x187 [jbd]
 [] ext3_releasepage+0x68/0x74 [ext3]
 [] try_to_release_page+0x33/0x44
 [] __invalidate_mapping_pages+0x74/0xe0
 [] drop_pagecache+0x70/0xd8
 [] drop_caches_sysctl_handler+0x36/0x4e
 [] proc_sys_write+0x6b/0x85
 [] vfs_write+0x82/0xb8
 [] sys_write+0x3d/0x61
 [] syscall_call+0x7/0xb
 =======================
Although it does not contain any signs of pohmelfs, it still can be related...

/devel/fs :: Link / Comments (0)


Wed, 30 Jan 2008

POHMNELFS first release: 50 ml.

Is suspended for tomorrow. Kernel side is fully ready and was quite actively tested (I think I found lots of tricks used by ext2 and others when they maintain link counters and process inodes). There are some issues with local caches, which I will think about later (there are two caches right now - one is for gloabal hash to inode conversation, another one is per-inode, it contains hash to inode number only keys, for example it contains hard links and directories like '.' and '..', other usual directories and files exists in both caches, the latter cache is used for ->readdir() implementation, since it is also indexed by offset field).

I will not release code today because of userspace server, which is so utterly bad (for every single operation it has to traverse tree of the objects and to open/close each parent's file descriptor), so it screams for rewriting. At least for the initial rewrite it will open every single object it contains, so that requests from remote client would not require lots and lots of tree traversals. I know that this is not a good solution, but the only good solution is to move server into the kernel too, but it will take several days to complete, so it will be scheduled for future versions.

Also found that debugging in Xen is a nightmare: first, it does not support oprofile (at least the latest version constantly says me "No sample file found" when I try to see the report), second, it is buggy - I have (it looks so) two xen domains with identical kernels, one of them regulary freezes in so much obscure places, that it is impossible to debug it correctly. And then I lost (some ldap problems which do not allow to login to that domain anymore) the first setup, which worked good... Third, Xen setup I have is slow (very damn slow), fourth, it is unfair testing, since different domains can eat all cpu during one or another test and that will not be easily detected.

So, for initial testing it is enough, but real development will require real hardware.
Stay tuned...

/devel/fs :: Link / Comments (0)


Tue, 29 Jan 2008

CRFS release plans.

Zach Brown will release his CRFS (Cache/Coherent Remote File System) at LCA this friday.
My congratulations!

This does not change any plans about pohmelfs though, first version of which will be released today or tomorrow :)

/devel/fs :: Link / Comments (0)


Mon, 28 Jan 2008

Is Lustre dead after Sun's acquisition?

It looks so.

First, because new (1.8) release, which will see the light this summer, will run as a userspace application (I want to highlight, that it is a parallel (!) high-performace (!!) filesystem (!!!)) on top of ZFS, which is slow (and a high-end test: zfs is faster than ufs only in single setup, which says how bad solaris vfs cache is, although it is a speculation only) filesystem, designed and first implemented in Sun, then ported to Linux via zfs-fuse project.

Userspace zfs runs slower than kernel one in most cases, actually it is faster than kernel zfs only in single test and difference is close to error rate (about 5-8%). Sun posted that tests to lustre-devel couple of months ago.

Second, because kernel support of Lustre (it is based on ext3) is "too complex" for Sun, and thus will be dropped after 2.0 release (end of the year):

... because it removes the burden of having to maintain kernel patches for Linux. The encumbrance of kernel patches has made development and debugging of Lustre considerably more complex than in user space; it has slowed our support for new Linux kernels and distros; and it's even been the source of some nasty regressions when unsupported kernel APIs changed from under us.
Btw, Lustre 2.0 will support clustered metadata, which will allow metadata-intensive operations to scale greatly.

Such situation is perfect for the new distributed filesystem development!

/devel/fs :: Link / Comments (2)


POHMELFS naming conversion and the first release date.

I've just decided, that POHMELFS will not use traditional versioning (1, 2, 3 or 0.1, 0.2 and so on) system, but completely new, related to its name.
As you probably know, POHMELFS stands for Parallel Optimized Host Message Exchange Layered File System, so it is very logical to use following naming converstion: 50 ml, 100 ml, 0.3l, pint, 0.5l, 0.7l, 1 liter and so on...

The first release is scheduled for this week. it will not include cache coherency algorithm implemented, but will have completely new and faster local cache.
Stay tuned!

/devel/fs :: Link / Comments (2)


Fri, 25 Jan 2008

POHMELFS got correct rmdir support.

That was quite easy, somehow when directory is being removed, it requires to drop its reference counter twice and drop one for higher layer directory. Files do not require that (or there is a bug in my code): they only drop own counter.

Also started link()/symlink() implementation. The former has a folowing problem: userspace server has a mapping between inode number and object name, when link() is executed, it creates new object, which refers to the existing inode with different name, so code fails. I will think about how to implement it withouth creating dentry/inode cache on the server side, but that will be another argument against userspace server and for kernelspace one. In kernel all those operations should be very straightforward and fast.
symlink() require new operation (i.e. new network structure to be transferred), which will include symlink name, name of the object it refers to (this can be arbitrary string) and parent directory entry. Should not be complex to implemnt.

After all this things are completed, I will perform LTP testing on top of it, and then run some benchmarks...
Stay tuned.

/devel/fs :: Link / Comments (0)


Thu, 24 Jan 2008

POHMELFS development progress.

I've perfomed number of tests (before electricity was shut down), which included untar, execution and compilation of small objects, they all went perfectly fine except directory removal, it has some troubles because I only decrement number of links in object, not including directory itself, so funny things can be observed during unmounting (like 100% cpu usage produced likely by dentry cache processing code in VFS). I also found how crappy Debian Etch (or at least installation I have) is - I do not know why, but every ls operation tries first to access ldaprc file in every directory I ran it. If you would see which files gcc compiler wants to see in compilation directory for simple fstatat() testing application...

But overall it looks ok, so far without cache coherency protocol involved, but I think I have pretty clear idea on how to implement it correctly.

I'm looking at this and recall that not that long ago I wanted to get a linux kernel hacker position in some company, they developed multi-layer cache system (i.e. vanilla page cache in memory, then lower level cache on disk and finally tape storage) and asked me about my experience. It was quite miserable (and I would not say I suddenly became brilliant :). Then it was a question about what inode is...
And now I develop my own network filesystem, then local and distributed - how interesting things move with time, what will be next?... I belive that everything what happend was excellent, and will be even better.

/devel/fs :: Link / Comments (0)


Fri, 18 Jan 2008

POHMELFS got initial writing support.

$ ls -l /mnt/tmp/
total 0
$ echo asdasdasdzxczxczxcqeqweqwe > /mnt/tmp/test 
$ sync
$ ls -l /mnt/tmp/
total 0
-rw-r--r-- 1 zbr users 27 Jan 18 22:29 test
$ cat /mnt/tmp/test 
asdasdasdzxczxczxcqeqweqwe
$ mount | grep pohmel
qweqwe on /mnt type pohmel (rw)
The same data in on server, and it was only written there after sync was executed, i.e. exactly in ->writeback() callback and thus via page cache.
I will describe it in details in the next post.

To be completed (simnple!) FS I have to implement inode operations for special files and link support, both are quite simple (and probably can be postponed), the most interesting idea I have to think about is metadata caching (so far it is write-through cache, which is not optimal, I want write-back one).

Next complex task is cache coherency algorithms. It will be started after testing (including performance) of the initial POHMELFS implementation withouth cache coherency involved at all.

Stay tuned!

/devel/fs :: Link / Comments (0)


Anatomy of the filesystem. Object creation and removal.

Let's first discuss object creation. It is pretty simple, each directory inode has inode_operations structure, which contains ->create()/->mkdir() callbacks. Prototype of both looks like this:

static int pohmelfs_create(struct inode *dir, struct dentry *dentry, int mode,
		struct nameidata *nd);
static int pohmelfs_mkdir(struct inode *dir, struct dentry *dentry, int mode);
Where dir is parent directory inode, dentry is directory entry structure, which contains inode for given object (dentry->d_inode, it is NULL for the object being created, since there is no inode yet for the given dentry), its name (dentry->d_name) and lots of other interesting fields, which are not that interesting for filesystem creation. FS code should allocate space for the new entry and add it there.
At the end one has to fill dentry with new inode info, it can be done either by d_add(dentry, &npi->vfs_inode);, or more correct by d_instantiate(dentry, &npi->vfs_inode);, which is called from d_add(), which then adds dentry into hash chains. Ext2 also multiple times marks inode as dirty, the same does minix. This operation has no effect on network filesystem, afaics, but for block based filesystems it adds inode into dirty list. However, practice shows that d_instantiate(dentry, &npi->vfs_inode); is not enough, and d_add(dentry, &npi->vfs_inode); should be called for network filesystem.

Object removal is essentially the same. There are following callbacks invoked by VFS layer, when object is being deleted: ->unlink() and ->rmdir().
The former is called for usual files, nodes and so on, the latter - when you call rmdir(). Both have following prototype:
static int pohmelfs_unlink(struct inode *dir, struct dentry *dentry);
static int pohmelfs_rmdir(struct inode *dir, struct dentry *dentry);
Where dir is parent directory inode and dentry contains directory entry, which in turn has inode pointer and name of the object.
Filesystem should remove appropriate object from the disk, update its fields and mainly offsets, used in the ->readdir() callbacks.

All described callbacks should return negative error value or zero in case of correct completion.

/devel/fs :: Link / Comments (0)


Wed, 16 Jan 2008

Filesystems and disk caches.

It is known that disk caches are generally very bad for data integrity in case of various hardware failures or power outages.
It looks like even the most safe filesystem will have hard time recovering in such cases.

Alan Cox describes how Ext3 behaves in such situation: if powerfail during write damages the sector, ext3 can not recover; powerfail during write may cause random numbers to be returned on read, buf fsck should handle that; ext3 should survive if powerfail damages some sectors around sector which was written. All above does not happen always and bad things can happen in every case.
XFS have